REL.04.7/BROADCAST GRAPHICS ENGINE

REAL-TIME
GRAPHICS.
ZERO COMPROMISE.

Apex is a production-grade graphics engine for live broadcast, OTT and virtual studios. Sub-frame latency, render-anywhere output, and a node-based compositor built for operators who ship under pressure.

LATENCY< 1 FRAME
OUTPUTNDI · SDI · SRT · RTMP
RESOLUTIONUP TO 8K/60
Trusted on-air
ARTERTBFFRANCE·TVBEIN SPORTSRMCCANAL+
◆ Modules

Six engines.
One control surface.

See full specification →
M01CORE

Node Compositor

Graphe temps-réel de 2000+ nœuds, expressions JS inline, keying Chroma/Luma broadcast.

→ Read docs
M02LIVE

Data Binding

Sources JSON / WebSocket / MQTT / OSC mappées sur n'importe quel paramètre visuel.

→ Read docs
M033D

Virtual Studio

Tracking caméra FreeD, AR layering, greenscreen sub-pixel, Unreal Engine bridge.

→ Read docs
M04CTRL

Multiview Control

Pilotage distant depuis tablette, dashboard MAM, protocoles SDK et REST documentés.

→ Read docs
M05I/O

Transcode Matrix

Sortie simultanée NDI, SRT, RTMP, WebRTC avec priorisation GPU NVENC/AMF.

→ Read docs
M06SAFE

Redundancy

Hot-standby machine-to-machine, failover 2 frames, watchdog hardware.

→ Read docs
── Get on-air ──

Your next show
deserves Apex.

Download trial build